/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  3.0.0                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

scale 1;

vertices
(
    (0 0 0)
    (1 0 0)
    (0 1 0)
    (1 1 0)
    (0 0 1)
    (1 0 1)
    (0 1 1)
    (1 1 1)
);

blocks
(
    hex (0 1 3 2 4 5 7 6) (99 99 1) simpleGrading (1 1 1)
    // hex (0 1 3 2 4 5 7 6) (190 120 60) 
    // simpleGrading
    // (
        
    //     (
    //         (0.548 0.548 0.06)
    //         (0.452 0.452 16.6)      
    //     )
    //     (
    //         (0.5 0.5 0.2)
    //         (0.5 0.5 5)
    //     )
    //     (
    //         (0.5 0.5 0.2)
    //         (0.5 0.5 5)
    //     )
    // )
);

edges
(
    // arc  0  3 (-1266.2915 0 -1290.2915) // The coordinates of a point on the arc
);

boundary
(
    upper
    {
        type cyclic;
        neighbourPatch lower;
        faces
        (
            (2 3 7 6)
        );
    }
    left
    {
        type cyclic;
        neighbourPatch right;
        faces
        (
            (0 2 6 4)
        );
    }
    right
    {
        type cyclic;
        neighbourPatch left;
        faces
        (
            (1 3 7 5)
        );
    }
    lower
    {
        type cyclic;
        neighbourPatch upper;
        faces
        (
            (0 1 5 4)
        );
    }
    front
    {
        type empty;
        faces
        (
            (4 5 7 6)
        );
    }
    back
    {
        type empty;
        faces
        (
            (0 1 3 2)
        );
    }
);

mergePatchPairs
(
);

// ************************************************************************* //

